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Historic content

This page is about a component or feature from an early iteration of Faeria.
The information on this page is for historical purposes only and does not apply to the game as it currently exists.

Aernost Fisherman
Aernost Fisherman
Statistics
Color: Human
Type: Creature
Rarity: xceptional
Power: 2 Power
Life: 3 Life
Production - If Aernost Fisherman occupies a lake during night, you gain 3 gold.









Usage[ | ]

  • Harvester, Economical card
  • Very efficient in an economical boom strategy deck
  • Very efficient in a Morning deck running Mirabilite Dolmen. You start your turn at night gaining the bonus from the Fisherman, use Dolmen to switch the clock to Morning, and then your next turn will also start at night. This gives you the Fisherman's bonus every turn.

Trivia[ | ]

  • The effect will only trigger on your turn, and only if it is night at the beginning of your turn.
  • This effect triggers when the Aernost Fisherman is occupying a lake regardless of which player controls the lake.

Lore[ | ]

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