Cards
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Image | Card | Color | Type | Subtype | Faeria | Lake | Mountain | Forest | Desert | Wild | Power | Life | Rarity | Description |
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Tethra, Soul of the Wild | Green | Creature | 10 | 2 | 6 | 6 | Legendary | Flying , Charge 2 Gift - Give a creature +5/+5. | ||||||
Flowersilk Faerie | Green | Creature | 2 | 2 | 1 | 1 | Epic | Flying The first time you draw an event, this gains (+1/+4), Taunt and Charge 2. | ||||||
Living Willow | Green | Creature | 3 | 2 | 1 | 7 | Common | Taunt | ||||||
Oakling | Green | Creature | 5 | 2 | 1 | 5 | Rare | Last Words - Give a random green creature in your hand +5/+5. | ||||||
Overgrown Tower | Green | Structure | 2 | 2 | 3 | Rare | Activate - Give a creature (+1/+1). Deal (1) damage to this. | |||||||
Sagami Warrior | Green | Creature | 3 | 1 | 3 | 4 | Common | Dash 2 | ||||||
Bone Collector | Green | Creature | 2 | 1 | 0 | 3 | Common | Whenever an adjacent creature dies, this gains (+1/+1). | ||||||
Soulbound Sagami | Green | Creature | 6 | 2 | 3 | 5 | Common | Last Words - Give a random friendly creature +3/+5. | ||||||
Ancient Beastmaster | Green | Creature | 4 | 2 | 3 | 4 | Common | When you summon a creature with 5 Life or more, give it +1/+1. | ||||||
Gaea's Grace | Green | Event | 2 | 2 | Rare | A creature gains (+0/+3). Gain (3) Life. | ||||||||
Tiki Chieftain | Green | Creature | 2 | 2 | 2 | 2 | Common | Gift - Give a creature Taunt . | ||||||
Bloomsprite | Green | Creature | 2 | 2 | 1 | 1 | Common | Last Words - Add a random green card to your hand. It costs less. | ||||||
Elderwood Hermit | Green | Creature | 3 | 1 | 1 | 1 | Common | Last Words - Give a random friendly creature +2/+4. | ||||||
Tiki Caretaker | Green | Creature | 3 | 2 | 1 | 1 | Common | Gift - Give a creature +2/+2. | ||||||
Tiki Piper | Green | Creature | 3 | 1 | 1 | 1 | Common | Gift - Give a creature +0/+4. | ||||||
Shamanic Dance | Green | Event | 2 | 2 | Common | Give a creature (+0/+4) and Taunt . | ||||||||
Tiki Totem | Green | Structure | 3 | 2 | 3 | Rare | Give the first creature you summon each turn +1/+1. | |||||||
Possessed Ursus | Green | Creature | Beast | 4 | 2 | 1 | 6 | Epic | After this creature is dealt damage, double its Attack. | |||||
Thyrian Golem | Green | Creature | 5 | 5 | 5 | 10 | Rare | |||||||
Seed Sower | Green | Creature | 6 | 1 | 4 | 6 | Common | Gift - Create an adjacent at random. | ||||||
Vine Wall | Green | Structure | 1 | 2 | 4 | Common | Taunt Last Words - Create at random. | |||||||
Deepwood Grizzly | Green | Creature | Beast | 5 | 1 | 3 | 8 | Common | ||||||
Tiki Healer | Green | Creature | 4 | 2 | 2 | 5 | Common | Gift - Gain 5 Life. | ||||||
Ruunin's Shrine | Green | Structure | 0 | 2 | 2 | Epic | Gift - Gain . Last Words - Your opponent gains . | |||||||
Oak Father | Green | Creature | 7 | 2 | 6 | 6 | Common | Gift - This gains +0/+1 for each you control. | ||||||
Faeria Tree | Green | Structure | 2 | 1 | 1 | Epic | Production - This structure gains (+0/+1). When this has (5) or more Life, destroy it and gain . | |||||||
Wild Growth | Green | Event | 1 | 1 | Rare | Create at random. | ||||||||
Primeval Colossus | Green | Creature | 16 | 2 | 7 | 14 | Rare | This costs 1 less for each special land you have (minimum cost: 6). | ||||||
Wood Elemental | Green | Creature | 4 | 1 | 2 | 4 | Common | Taunt Gift - Create | ||||||
Everbloom Wisp | Green | Creature | 4 | 2 | 1 | 2 | Rare | Whenever you create , this gains +1/+1. | ||||||
Spirit of Rebirth | Green | Creature | 3 | 2 | 3 | 3 | Rare | Whenever another friendly creature dies, give a random creature in your hand +1/+1. | ||||||
Elderwood Embrace | Green | Event | 3 | 2 | Common | Give a creature +2/+4. | ||||||||
Verduran Force | Green | Creature | 6 | 2 | 7 | 7 | Rare | |||||||
Grove Guardian | Green | Creature | Beast | 5 | 3 | 5 | 6 | Rare | Taunt | |||||
Tarum, the Forest World | Green | Creature | 15 | 4 | 7 | 15 | Legendary | Taunt Last Words - Fill the world with forests. | ||||||
Weeping Idol | Green | Structure | 0 | 1 | 3 | Epic | Whenever you are dealt damage, gain . | |||||||
Ancient Boar | Green | Creature | Beast | 5 | 1 | 2 | 4 | 5 | Common | Dash 2 If you control a creature with 5 Life or more, costs 2 less. | ||||
Ruunin's Guidence | Green | Event | 2 | 2 | Epic | Choose one - Give a creature +2/+2. - Gain 5 Life. | ||||||||
Voice of Hunger | Green | Creature | 5 | 2 | 3 | 5 | Epic | Gift - Destroy all adjacent friendly creatures. This gains Attack AND Life equal to their combined Life. | ||||||
Seedling | Green | Creature | 2 | 1 | 0 | 1 | Common | Production - If this has less than (5) Life, it gains (+1/+1). | ||||||
Eredon, Voice of All | Green | Creature | 5 | 2 | 3 | 3 | Legendary | Last Words - Give all creatures in your deck and hand +1/+1. | ||||||
Feed the Forest | Green | Event | 1 | 5 | Rare | Destroy a friendly creature to gain faeria equal to its Life and draw a card. | ||||||||
Ruunin's Presence | Green | Event | 4 | 2 | Epic | Add a random green creature to your hand. Give it +6/+6. | ||||||||
Ruunin, the Relentless | Green | Creature | Beast | 5 | 3 | 4 | 4 | Legendary | Dash 2 Last Words - Return Ruunin to your hand at the end of the turn. She gains +2/+2. | |||||
Earthcraft | Green | Event | 2 | 1 | Epic | Choose one color. Transform a land you control into the chosen color then draw a card. | ||||||||
Ruunin's Messenger | Green | Creature | 5 | 1 | 3 | 5 | Epic | Jump Whenever this attacks a god, add a random green creature to your hand. It costs 2 less. | ||||||
Wild Avenger | Green | Creature | 6 | 2 | 5 | 5 | Rare | Taunt , Dash 2 This gains +0/+1 for each time you've been dealt damage this game. | ||||||
Sagami Grovecaller | Green | Creature | 4 | 3 | 2 | 4 | Rare | Gift - You may teleport another friendly creature to a you control. | ||||||
Feral Kodama | Green | Creature | 5 | 2 | 1 | 5 | 6 | Epic | Jump Can't harvest faeria. Whenever this attacks a god, you gain 5 Life. | |||||
God Hunter | Green | Creature | 3 | 2 | 5 | 4 | Epic | Jump Can only attack gods. Can't harvest faeria. | ||||||
Gift of the Rakoa | Green | Event | 4 | 2 | Epic | Give a creature +1/+1 for each friendly creature. | ||||||||
Seed of Paradise | Green | Creature | 1 | 1 | 0 | 1 | Epic | Flying , Dash 1 Gift - Choose one colour. | ||||||
The Tree of Everlife | Green | Structure | 7 | 3 | 7 | 7 | Legendary | Production - Gain 7 Life. Give a random creature in your hand +7/+7. | ||||||
Rotting Boar | Green | Creature | Beast | 5 | 1 | 2 | 5 | 4 | Rare | Dash 1 - Draw the top creature with 5 or more life in your deck. Give it +2/+2. | ||||
Ruunin's Guidance | Green | Event | 2 | 2 | Epic | Give a target: – creature: (+2/+2). – god: (5) Life. | ||||||||
Voice of Truth | Green | Creature | 4 | 2 | 1 | 5 | Rare | Gift - You may return a creature to its original Attack and Life. | ||||||
Deepwood Stalker | Green | Creature | Beast | 3 | 2 | 2 | 4 | Epic | Gift - This may fight an enemy creature. | |||||
Haunted Willow | Green | Creature | 2 | 2 | 7 | 1 | Common | Taunt | ||||||
Nekomata | Green | Creature | Beast | 4 | 4 | 3 | 5 | Rare | Taunt - Double this creature's Attack. | |||||
Hunt Down | Green | Event | 3 | 2 | 2 | Epic | Give a friendly beast +2/+0. Then it fights an enemy creature. | |||||||
Emerald Yak | Green | Creature | Yak | 3 | 1 | 3 | 3 | Common | Gift - Summon a 1/1 Baby Yak with Taunt and Can't harvest faeria on a prairie you control. | |||||
Majinata, Spirit of Everlife | Green | Creature | 10 | 2 | 3 | 5 | 5 | Legendary | Protection , Divine Gift - A friendly creature swallows Majinata. Give it +5/+5, Flying and Charge 2. | |||||
Chrysalis | Green | Structure | 0 | 1 | 2 | Epic | Gift - Swallow a friendly creature. Production - The swallowed creature gains +1/+1. Activate - Destroy this. | |||||||
Verduran Emissary | Green | Creature | 5 | 1 | 4 | 5 | Rare | Last Words - Give +1/+1 to all creatures in your hand. | ||||||
Priest of Everlife | Green | Creature | Rakoan | 3 | 2 | 1 | 1 | Common | Gift - Give the next creature you draw +2/+4. | |||||
Blossoming Kodama | Green | Creature | 6 | 5 | 5 | 7 | Common | Gift - Create at random. | ||||||
Zephyr Vulpine | Green | Creature | Beast | 3 | 1 | 3 | 4 | Common | Whenever this moves into a , you may teleport it to a friendly | |||||
Dwordia, Chief of the Bright Fox Tribe | Green | Creature | Rakoan | 6 | 4 | 6 | 6 | Legendary | Whenever Dwordia moves into a , you may teleport him to a friendly . If you do he gains +1/+1. | |||||
Tiki Adventurer | Green | Creature | 4 | 2 | 1 | 2 | 2 | Rare | Dash 1 At the end of your turn, give +1/+1 to all adjacent friendly creatures if this is on an enemy land. | |||||
Tiki Zoologist | Green | Creature | 2 | 2 | 1 | 1 | Common | Gift - Template:Discover a Beast. It becomes . | ||||||
Kodama Beast Tender | Green | Creature | 6 | 2 | 2 | 5 | 5 | Epic | Jump Adjacent friendly Beasts gain +2/+0. | |||||
Seek Shelter | Green | Event | 1 | 3 | Common | Template:Discover a creature with Taunt . It becomes and gets (+0/+3). | ||||||||
Exotic Pet | Green | Creature | Beast | 2 | 1 | 1 | 3 | 2 | Rare | Can be summoned adjacent to friendly non-green creatures. |
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Cards
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