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Ignus, the First Flame
Ignus, the First Flame
Statistics
ID: 250
Color/Faction: Red
Card Name: Ignus, the First Flame
Type: Creature
Rarity: Card rarity legendary Legendary
Faeria Cost: 8 Card faeriaicon
Mountains Required: 3 Icon land red
Power: 4 Power
Life: 4 Life
Whenever you select +Card faeriaicon 1 from the power wheel, deal 4 damage randomly split among enemies.









Strategy[ | ]

Ignus is a best used in the late game when most of your lands have been placed. Especially useful if you have a large hand. If you don't need to draw Ignus is essentially adding a nice benefit to something you were going to do anyway. His main weakness is his small statline, be sure to protect him to get the most use from his ability.

Changelog[ | ]

Changes in week 51, 2016-12-21

  • The description of the card changed from "Whenever you select +Card faeriaicon 1 from the power wheel, deal 1 damage to an enemy." to "Whenever you select +Card faeriaicon 1 from the power wheel, deal 4 damage random ly split among enemies.".
  • The attack power of the card changed from "2" to "4".
  • The mountain requirements of the card changed from "2" to "3".
  • The faeria cost of the card changed from "4" to "8".


Changes in == Source == Source: https://www.faeria.com/news/patch-notes/75-patch-notes-august-16th-2016

Card Changes

NEUTRAL
Daring Adventurer Reduced Faeria cost by 1 Now costs 4f(Down from 5f)
YELLOW
Shaytan Vampire Design reworked. Now: 6f DD, 5/6 "Whenever Shaytan Vampire damages a god, you gain that much life." (was 7f DD, 7/4 Gift- This creature drains 2 life from all adjacent creatures) Deathwish Ghoul Now: Last words - Gain 2f(was Last words - Gain 3f) Oradrim Sagittarius Added both an additional Desert requirement and one health. 3f DD, 1/3(was 3f D, 1/2) Wind Gate Reduced Faeria and Desert requirement by 1. Now: 1f D(instead of 2f DD)
BLUE
Sunken Tower Reduced Faeria cost by 1 0f LL(was 1f LL) Prophet of Tides 3f LL, 3/1 “Move a land you control twice.” (was 1/1, “Move a land twice”) Mystic Beast Design reworked. Now:3f LLL, 2/5 Gift: Gets +2/+0 and Jump if played adjacent to an enemy well. (was 3fL, Gift: Gets +2/+2 and Charge 2 if your opponent has 10f or more) Ancient Herald Health increased by 1. 5/6(was 5/5)
GREEN
Ruunin’s Champion renamed to Ruunin’s Messenger 5f F (was 4fF) 3/5 (was 2/6) Jump. Whenever this creature attacks a god, add a random green creature to your hand and decrease its cost by 2f. (was: Whenever this creature attacks a god, add a random green creature to your hand. It gets +2/+2) Faeria Tree Now blows up at 5 life instead of 6.
MULTICOLOR
Apex Predator Increased Faeria cost by one. Soul Eater Now has: Flying, Charge 3 Three Wishes 2f (was 0f) DDFFLLMM Gain 3 life (was 4 life) and copy the top 3 cards of your opponent’s deck. They cost 3f (was 2f) less. You cannot wish for more wishes. Rarity Changes The following cards were swapped in rarity in regards to the affects this balance patch will have on Pandora. With Ruunin’s Messenger now a much more powerful force in the common slot, we wanted to shift it to Epic to make it a little less easy to pick. Ruunin’s Messenger is now Epic (was common) Ruunin’s Avenger is now Rare (was Epic) Sagami Elder is now Common (was Rare) (Click [https://www.faeria.com/news/patch-notes/42-patch-notes-may-23rd-2016#rarity here] for an explanation on how rarity changes are compensated in memoria automatically for you)
Full disenchant values:
As a result of these balance changes, cards that have been reduced in power will be available for their full disenchant cost for 1 week. Those cards are as follows: Apex Predator Three Wishes Shaytan Vampire Deathwish Ghoul Oradrim Sagittarius
Patch design notes:
Click [https://boards.faeria.com/t/balance-changes-august-16th-designer-commentary/1130 here] to head to our Official Boards and read some designer insight from Dan and the team We’d like to give a big thank you to our Vanguard testers for taking time in helping to test this set of changes. The Faeria Team

  • The description of the card changed from "When you use the +Card faeriaicon 1 power, deal 1 damage to an enemy." to "Whenever you select +Card faeriaicon 1 from the power wheel, deal 1 damage to an enemy.".


Changes in week 21, 2016-05-23

  • The mountain requirements of the card changed from "3" to "2".
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