In Faeria there are 5 different lands that can be developed by players on the battlefield:
Prairie[ | ]
- All neutral creatures can be summoned on a Prairie you control
- You can build any structure, even colored one, on a Prairie you control
- Placing a colored land upon a Prairie you control will upgrade it to this chosen colored land
Colored Lands[ | ]
- Some cards require a number of colored lands to be controlled before you could play them
- You can only summon a colored creature on corresponding colored lands
- Creatures with mixed costs could be summoned on either of the required colored lands
- Neutral creatures and structures can be summoned on any colored land you control
- You can't transform one colored land into another using the power wheel. However some card effects allow you to transform lands (Baeru, the First Wave).
Trivia[ | ]
- You can only create a new land on an ocean tile (an empty tile with no land)
- You can create a land next to your orb or next to a land you control
- You can create a land next to a creature you control, unless this creature is on an ocean tile
- You can create either 2 Prairies or 1 colored land using your power wheel each turn
- You can summon creatures only on your lands
- Any creature that doesn't have aquatic or flying ability will die after one turn if she is on an ocean tile. You can have such situations as a result of creature transformation
Advanced rulebook: Lands[ | ]
1. Land creation and card mechanics: land can't be created with the power wheel under your opponents creatures with aquatic or flying, however a land generation effect (Cartographer) can create lands on any ocean tile
2. Land movement: when a land is moved by a card effect (Shifting Tide), any creature on that land will move with it
3. Land destruction: when a card effect allows you to destroy lands (Meteor), affected lands are replaced by ocean tiles
4. Land transformation: when a card effect allows you to transform lands (Baeru, the First Wave), the old lands become new ones